Introduction
00:00:01:03 - 00:00:22:11
Peter
In this section. I want to show you how we can create a system that allows us to see our player Avatar, even though it is behind an obstacle in terms of our code. We will create a new class called Sprite Mask Controller. This will do all the logic behind this new system and this will not connect to anything else.
00:00:22:21 - 00:00:24:10
Peter
So let's go to our project.